Our Studio

In our fast-paced time, to catch a players attention, one element is needed: a good story.

The Cologne-based studio Ducks on the Water Games develops interactive, narrative video games for Computer and Mobile.

Founded in 2016 as onewolf games. Grant aided by the Mediengründerzentrum in 2016.

Our Games

Interactive text adventure based on Brothers Grimms tales.

Text adventure: 1 Game Designer, 1000 ideas, 0 money!

A fun game about a monster, your voice and sonic waves.

Two players, one finger. Cut vegetables, be the fastest.

 Be unpredictable,
be real, be interesting.
Tell a good story.

James Dashner

Currently, we are working on…

  • an interactive text adventure in a fairytale setting (FaGoWi)
  • a text adventure in dialog form which recaps the daily life
    of a Game Designer (NoMoDu)

Quack Quack
The Team

After finishing his Diploma in Engineering, he worked as admin, developed websites and smaller games. For publishing house Bastei Lübbe, he worked as Senior App Developer.
He acquired his Master in Game Development and Researching 2016 at Cologne Game Lab.

Enjoyed playing: Maniac Mansion, Thimbleweed Park, Firewatch and Tomb Raider.

Jörg Burbach

Game Designer


Because of her love for letters and stories, she studied German philology (what else?), French and Media studies in Göttingen, Rennes and Bonn. After side trips to communication agencies, she attended a training program for Dramaturgy in Berlin in 2015.

Enjoyed playing: Monkey Island (2), Day of the Tentacle, Love you to Bits, Candy Crush.

Sabrina Burbach

Text, Dramaturgy


Alfterstraße 2
50969 Köln