Two players, one finger. Cut vegetables, be the fastest.
Be unpredictable, be real, be interesting. Tell a good story.
Currently, we are working on…
an interactive text adventure in a fairytale setting (FaGoWi)
a text adventure in dialog form which recaps the daily life
of a Game Designer (NoMoDu)
After having finished my Diploma in Engineering I developed websites and mini games. Afterwards, I was Senior App Developer at German publisher Bastei Lübbe.In 2016, I acquired my Master in Game Development and Research (Cologne Game Lab).
Enjoyed playing: Maniac Mansion, Thimbleweed Park, Firewatch and Tomb Raider.
Game Designer, Developer
Because of my love for letters and stories
I studied German philology, French and Media studies in Göttingen, Rennes and Bonn. After side trips to communication agencies,
I attended a training program for Dramaturgy in Berlin in 2015.
Enjoyed playing: Monkey Island (2), Day of the Tentacle, Love you to Bits, Candy Crush.
Copyright 2016-2018 Ducks on the Water Games All rights reserved. Made with ♥ in Cologne.
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